PrivateSnowflake wrote:
Yup, GG Grandad. That felt like death by a million cuts, but you out-played us. The better team won. Glad I'm not the only one suffering on D.
4.3 is not what was hoped for, Im getting along with it, but it has taken the game down a couple of notches IMO. The 4.3 version has several problems, and I cant believe that it made it out of beta testing in MFN 1. I have a good variety of teams to compare whats going on, and its pretty consistent across all the teams & leagues as far as how the game is playing now, even with the variable of the sim/rolls. Plays that produce better than others has been narrowed down even further, especially on offense. At this point Im tempted to go with 12 plays or less on defense and less than 20 on offense. If you can get an even distribution of call, you wont have over-use.